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Introduction to Android : Android Overview

9/27/2011 4:52:17 PM
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The first-generation Android phones were released in October 2008. According to Gartner, North American sales of Android-based phones increased 707% in the first quarter of 2010 over the previous year.[1] By March 2011, a Nielsen study showed that Android had 37% of the U.S. smartphone market share, compared to 27% for Apple’s iPhone and 22% for Blackberry.[2] In August 2010, more than 200,000 Android smartphones were being activated each day, up from 100,000 per day only two months earlier.[3] As of May 2011, more than 400,000 Android devices were being activated daily. There are now over 300 different Android devices worldwide.

[1] www.gartner.com/it/page.jsp?id=1372013.

[2] blog.nielsen.com/nielsenwire/online_mobile/u-s-smartphone-market-whos-the-most-wanted/.

[3] www.wired.com/gadgetlab/2010/08/google-200000-android-phones/.

The Android operating system was developed by Android, Inc., which was acquired by Google in July 2005. In November 2007, the Open Handset Alliance™—a consortium of 34 companies initially and 81 now (Fig. 1)—was formed to develop Android, driving innovation in mobile technology and improving the user experience while reducing costs. Android is used in numerous smartphones, e-reader devices and tablet computers.

Fig. 1. Open Handset Alliance members (www.openhandsetalliance.com/oha_members.html).
Open Handset Alliance Members
Mobile Operators  
Bouygues Telecom China Mobile Communications CorporationChina Telecommunications Corporation China United Network CommunicationsKDDI Corporation

NTT Docomo, Inc.

Softbank Mobile Corp.

Sprint Nextel
T-Mobile Telecom ItaliaTelefónica TelusVodafone
Semiconductor Companies
AKM Semiconductor Inc.

Audience

ARM

Atheros Communications

Broadcom Corporation

CSR Plc.

Cypress Semiconductor Corporation
Freescale Semiconductor

Gemalto

Intel Corporation

Marvell Semiconductor, Inc.

MediaTek, Inc.

MIPS Technologies, Inc.

NVIDIA Corporation
Qualcomm Inc.

Renesas Electronics Corporation

ST-Ericsson

Synaptics, Inc.

Texas Instruments

Via Telecom
Handset Manufacturers
Acer Inc.

Alcatel mobile phones

ASUSTeK Computer Inc.

CCI

Dell

Foxconn International Holdings Limited

Garmin International, Inc.
Haier Telecom (Qingdao) Co., Ltd.

HTC Corporation

Huawei Technologies

Kyocera

Lenovo Mobile Communication Technology Ltd.

LG Electronics, Inc.
Motorola, Inc.

NEC Corporation

Samsung Electronics

Sharp Corporation

Sony Ericsson

Toshiba Corporation

ZTE Corporation
Software Companies
Access Co., Ltd.

Ascender Corp.

Cooliris, Inc.

eBay Inc.

Google Inc.

LivingImage Ltd.
Myriad

Motoya Co., Ltd.

Nuance Communications, Inc.

NXP Software

OMRON Software Co., Ltd.
PacketVideo (PV)

SkyPop

SONiVOX

SVOX

VisualOn Inc.
Commercialization Companies
Accenture

Aplix Corporation

Borqs

L&T Infotech

Noser Engineering Inc.
Sasken Communication Technologies Limited

SQLStar International Inc.

TAT—The Astonishing Tribe AB
Teleca AB

Wind River

Wipro Technologies

Openness and Open Source

One benefit of developing Android apps is the openness of the platform. The operating system is open source and free. This allows you to view Android’s source code and see how its features are implemented. You can also contribute to Android by reporting bugs (see source.android.com/source/report-bugs.html) or by participating in the Open Source Project discussion groups (source.android.com/community/index.html). Numerous open-source Android apps from Google and others are available on the Internet (Fig. 2). Figure 3 shows you where you can get the Android source code, learn about the philosophy behind the open-source operating system and get licensing information.

Fig. 2. Open-source Android apps resource sites.
DescriptionURL
Extensive list of open-source apps, organized by category (e.g., games, utilities, etc.).en.wikipedia.org/wiki/List_of_open_source_Android_applications
Google’s sample apps for the Android platform.code.google.com/p/apps-for-android/
Thirty sample apps demonstrating several Android features.developer.android.com/resources/browser.html?tag=sample
Lists 12 open-source Android apps.www.techdrivein.com/2010/11/12-open-source-android-applications.html
Provides links to a selection of open-source Android games.www.techdrivein.com/2010/12/15-nice-and-simple-open-source-android.html

Fig. 3. Android source code and documentation resources.
TitleURL
Get Android Source Codesource.android.com/source/download.html
Philosophy and Goalssource.android.com/about/philosophy.html
Licensessource.android.com/source/licenses.html
FAQssource.android.com/faqs.html#aosp

Java

Android apps are developed with Java—the world’s most widely used programming language. Java—the world’s most widely used programming language—was a logical choice for the Android platform, because it’s powerful, free and open source. Java is used to develop large-scale enterprise applications, to enhance the functionality of web servers, to provide applications for consumer devices (e.g., cell phones, pagers and personal digital assistants) and for many other purposes.

Java enables you to develop apps that will run on a variety of devices without any platform-specific code. Experienced Java programmers can quickly dive into Android development, using the Android APIs (Application Programming Interfaces) and others available from third parties.

The openness of the platform spurs rapid innovation. Android is available on devices from dozens of original equipment manufacturers (OEMs) in 48 countries through 59 carriers.[4] The intense competition among OEMs and carriers benefits customers.

[4] code.google.com/events/io/2010/.

Java is object oriented and has access to powerful class libraries that help you develop apps quickly. GUI programming in Java is event driven, you’ll write apps that respond to various user-initiated events such as screen touches and keystrokes. In addition to directly programming portions of your apps, you’ll also use Eclipse to conveniently drag and drop predefined objects such as buttons and textboxes into place on your screen, and label and resize them. Using Eclipse with the Android Development Tools (ADT) Plugin, you can create, run, test and debug Android apps quickly and conveniently, and you can visually design your user interfaces.

Multitouch Screen

Many Android smartphones wrap the functionality of a mobile phone, Internet client, MP3 player, gaming console, digital camera and more into a handheld device with full-color multitouch screens. These allow you to control the device with gestures involving one touch or multiple simultaneous touches (Fig. 4).

Fig. 4. Android gestures.
Gesture namePhysical actionUsed to
TouchTap the screen once.Open an app, “press” a button or a menu item.
Double tapTap the screen twice.Zoom in and then back out on pictures, Google Maps and web pages.
Long pressTouch the screen and hold finger in position.Open a context menu or grab app icons or objects to move by dragging.
DragTouch and drag your finger across the screen.Move objects or icons, or scroll precisely on a web page or list.
FlingTouch and quickly flick your finger across the screen in the direction you’d like to move.Scroll through a List View (e.g., Contacts) or a DatePicker View and TimePicker View (e.g., dates and times in the Calendar).
Pinch zoomUsing two fingers, touch and pinch your fingers together, or spread them apart.Zoom in and then back out on the screen (e.g., enlarging text and pictures).

Using the multitouch screen, you can navigate easily between your phone, apps, music library, web browsing, and so on. The screen can display a keyboard for typing e-mails and text messages and entering data in apps (some Android devices also have hard keyboards). Using two fingers, you can zoom in (moving your fingers apart) and out (pinching your fingers together) on photos, videos and web pages. You can scroll up and down or side to side by just swiping your finger across the screen.

Built-in Apps

Android devices come with several built-in apps, which may vary depending on the device. These typically include Phone, Contacts, Mail, Browser and more (Fig. 5). Many manufacturers customize the default apps; we’ll show you how to interact with the apps regardless of how they’ve been changed.

Fig. 5. Android 2.2 user features (developer.android.com/sdk/android-2.2-highlights.html).
FeatureDescription
Improved memory and performanceUpgrades include:
  • Dalvik Virtual Machine enhancements made it two to five times faster than in Android 2.1.

  • Chrome V8 engine quickly loads JavaScript web pages.

  • Kernel memory-management boost improves device performance.

Auto-discoveryAllows Exchange users to enter a username and password to quickly sync their Exchange accounts with their Android devices.
CalendarUsers can sync their Exchange Calendar with the Calendar app.
Global Address Lists (GAL) look-upAccesses addresses for e-mail users and distribution lists in the user’s Microsoft Exchange e-mail system, enabling auto-complete of recipients’ contact names when creating a new e-mail.
PasswordsUsers can add alphanumeric passwords to unlock a device. This enhances data security by preventing anyone from accessing information on the locked device.
Remote WipeIf you’re unable to find your Android device, the Remote Wipe feature restores it to the factory settings (removing all personal data), thus protecting the privacy of your information. Once you Remote Wipe the phone, any data that you haven’t backed up will be lost. [Note: Availability of Remote Wipe varies by manufacturer and device policy managers.]
Contacts and accountsThe Quick Contact for Android gives users easy access to contact information and modes for communicating with their contacts, such as e-mail, SMS or phone. A user can tap a contact’s photo (e.g., in the contacts list, image gallery, e-mail or calendar), bringing up the Quick Contact widget with the various communication modes. As a developer, you can incorporate Quick Contact into your apps.
CameraThe camera controls in Android 2.2 include camera flash support and digital zoom. Users can adjust the camera settings to account for their environment (e.g., night, sunset, action), add effects (e.g., sepia, red tint, blue tint) and more. You can program the camera’s preview and capture settings and retrieve and encode video.
Android virtual keyboardThe keyboard layout has been improved, making typing on the multitouch screen easier, and ensuring that keyboard touches aren’t missed when typing with two fingers.
Improved dictionaryThe more sophisticated dictionary learns from the user’s word usage and includes the user’s contacts in the suggestions.
BrowserThe browser’s improved user interface features a new address bar that the user can tap for search and navigation, and double-tap to zoom in and back out on a web page. It also supports HTML5, which includes features such as video playback and drag and drop that were previously available only through third-party plugins, such as Adobe Flash. [Note: The Browser also supports Flash.]
Multiple-languages keyboardUsers can add keyboards in other languages and easily switch among them by “flinging” from right to left across the space bar on the keyboard. To add keyboards, either on a device or in the emulator, go to Settings > Language & keyboard > Android keyboard > Input languages.
Media frameworkAndroid’s Stagefright media framework enables video playback and HTTP progressive streaming—i.e., sending video over the Internet using the HyperText Transfer Protocol to a browser and playing the video even while it’s still downloading. The previous media framework, OpenCORE, is still supported in Android.
BluetoothUsers can now wirelessly connect their Android devices to other Bluetooth-enabled devices such as headsets and car docks (for connecting the phone to the car’s hands-free phone system), share contact information with Bluetooth-enabled phones and voice dial.
Tethering and Wi-Fi hotspot supportAndroid 2.x included built-in tethering and Wi-Fi hotspot support, enabling users to connect their phone to their Windows or Linux computer with a USB cable to use the phone’s 3G service to connect to the Internet (www.engadget.com/2010/05/13/android-2-2-froyo-to-include-usb-tethering-wifi-hotspot-funct/).

Android Naming Convention

Each new version of Android is named after a dessert, going in alphabetical order:

  • Android 1.6 (Donut)

  • Android 2.0–2.1 (Eclair)

  • Android 2.2 (Froyo)

  • Android 2.3 (Gingerbread)

  • Android 3.0 (Honeycomb)


 
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