In the last 48 hours, I have survived three kitchen fires, switched careers twice and flirted with a married man.
Thankfully, these zany life events did not happen to me but to my avatar in The Sims 4.
The fourth instalment in one of the best-selling video-game series
of all time, The Sims 4 is a sandbox simulator that lets you create and
control an entire town full of virtual citizens.
You can help them develop their careers, start families, give them a
blissful retirement surrounded by grandchildren, or become evil and
make their virtual lives a living hell.
As a fan of the original 1998 game, I had high hopes for The Sims 4.
After all, the series had always delighted players with radical
features in every fresh instalment.
But 12 hours into this game and it seemed as if game studio Maxis had removed more features than it had added new ones to it.
Veteran players of The Sims will notice the differences immediately.
When my Sim first moved into her new town, I was quite surprised at how
quiet it was. There were no cars on the road, just a couple of random
Sims walking by.
This is a contrast to the vibrant Sims 3 game world, where Sims
characters whiz by in cars or pedal around on bicycles, and newspapers
are delivered daily by local kids.
Features that have been part of the series since the first
instalment, such as swimming pools, burglars and ghosts, are also
missing, although some have made their return in updates since the game
was launched.
Other popular Sims characters, such as the troublesome but adorable
toddlers and the mysterious green-skinned aliens, have also been left
out.
Now, baby Sims simply transform into school-going children on their
birthdays, skipping the toddler life stage altogether, which is rather
bizarre for a people simulator game.
While there is a high chance that developer Maxis will add the
missing features in expansion packs later on, I still feel
short-changed into having to pay for gameplay features that should be
there in the first place.
There is also less to do in The Sims 4, though Maxis has new additions to keep this game fun.
Players who found the build mode difficult to master in the previous
games can now construct dream homes with new construction tools. Adding
rooms, moving walls and even tweaking the angle of the roofs is now
much easier.
Gameplay in The Sims 4 sets a fresh focus on the emotions and social interactions between Sims characters.
Taking a steam shower, for example, can make your Sim character feel
all flirty and ready for romance. A verbal boo-boo, on the other hand,
might leave a character feeling embarrassed for the rest of the day.
These moods add an element of unpredictability that makes for great fun.
The game is also beautiful. My Sim home might be a simple one-storey
house, but the hardwood floors and country-style furniture display
great details on my Razer Blade laptop.
However, the many missing features make this an incomplete product and almost a step back in the series.
Rating: 6/10
- $89.90 (PC, Digital Deluxe); $69.90 (PC, standard; version tested)
- Simulation