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Windows Phone 8 : XAML Overview - Visual Containers

1/15/2013 11:04:19 AM
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If you consider the examples that have been shown, you may have missed the importance of XAML containers. The most obvious of these can be seen in the Grid element:

<UserControl x:Class="WinningTheLottery.Sample"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Grid>
    <TextBlock Text="Hello" />
  </Grid>
</UserControl>

The purpose of these containers is to allow other elements to be laid out in particular ways on the visual surface of XAML. The containers themselves typically don’t have any user interface but simply are used to determine how different XAML elements are arranged on the screen. A number of layout containers are important to designing in XAML. Each of these can contain one or more child elements and lay them out in specific ways. You can see the common visual containers in Table 1.

Table 1. Visual Containers

Image

These containers are important as they are used to determine how your elements are laid out. The most important of these is the Grid container and it will be the one you use most often. The Grid is a container that supports dynamic, table-like layout using rows and columns. To define rows and columns, you set the Grid’s ColumnDefinitions and/or RowDefinitions properties. These properties take one or more ColumnDefinition or RowDefinition elements, as shown in the following code:

<UserControl x:Class="WinningTheLottery.Sample"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Grid>
    <Grid.ColumnDefinitions>
      <ColumnDefinition />
      <ColumnDefinition />
    </Grid.ColumnDefinitions>
    <TextBlock Text="Hello" />
  </Grid>
</UserControl>

You create new columns and rows using the ColumnDefinitions and RowDefinitions properties (as shown). This allows you to specify that individual elements are in a particular row or column using the Grid.Column or Grid.Row attached properties (see the sidebar, What Are Attached Properties?):

<UserControl x:Class="WinningTheLottery.Sample"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Grid>
    <Grid.ColumnDefinitions>
      <ColumnDefinition />
      <ColumnDefinition />
    </Grid.ColumnDefinitions>
    <TextBlock Text="Hello"
               Grid.Column="1" /> <!-- The Second Column -->
  </Grid>
</UserControl>

By using the attached property, the TextBlock is indicating that the TextBlock belongs in the second column (note that row and column numbers are zero-indexed). In this way, the Grid is creating columns or rows proactively by specifying the number of rows or columns up front. At first blush it may seem verbose to create row and/or column definitions this way, but it’s important as the definitions contain other important information that can be set.


What Are Attached Properties?

Some properties are not relevant until they exist in some specific scope. For example, when an object is inside a Grid, being able to tell the XAML what column or row you are in becomes critical. But that same element inside a StackPanel has no notion of a row or column. Attached properties are specific types of properties that are only valid in certain cases. Attached properties are defined by the name of the owning type and the name of the attached property (e.g., Grid.Row). The information in attached properties is available to the class that exposes them as that is where they are typically used. Though in XAML it is common for these attached properties to be used in this way, attached properties are really for properties that are global in scope. So you can define a property that could be applied to any XAML object. Containers such as the Grid and the Canvas expose attached properties to explicitly let them handle layout and will probably be the first real use of attached properties for most developers who are new to XAML.

For example, in the Grid class, as the Grid object lays out the elements inside it, it will query for the attached property to determine which row and/or column to place an element. Literally the properties are attached at runtime, so the underlying element does not need to have unneeded properties (such as Row and Column).


When creating rows and columns, you can define the height or width (respectively) in three ways, as shown in Table 2.

Table 2. Grid Row and Column Sizing

Image

Auto and pixel sizing are pretty self-explanatory, but star sizing requires some explanation. Star sizing proportionally sizes rows or columns based on the values of the height or width. For example:

<UserControl x:Class="WinningTheLottery.Sample"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
  <Grid>
    <Grid.ColumnDefinitions>
      <ColumnDefinition Width="33*" />
      <ColumnDefinition Width="66*" />
    </Grid.ColumnDefinitions>
  </Grid>
</UserControl>

The width values are used as weighted proportions of the whole size. While this looks similar to percentages (like you may be used to in Web applications), the numbers are not part of an arbitrary 100% scale. For example, changing the values to "1*" and "2*" will yield the same 2-to-1 ratio as "33*" and "66*". In the case of using a star alone (e.g., “*”), it is equivalent to "1*". By using Grid elements with a mix of auto, pixel, and star sizing, you can create elastic layouts (using star sizing for the flexible sized elements and pixel/auto sizing for the more static parts of the design).

You have already seen that you can use attached properties to set the row and/or column of a specific element inside the Grid. The Grid class also supports the ability to specify RowSpan and ColumnSpan to signify that a particular element should span more than one row and/or column. This will give you extra flexibility to create your table-based designs, like so:

<Grid>
  <Grid.ColumnDefinitions>
    <ColumnDefinition Width="*" />
    <ColumnDefinition Width="*" />
    <ColumnDefinition Width="*" />
  </Grid.ColumnDefinitions>
  <Grid.RowDefinitions>
    <RowDefinition Height="*" />
    <RowDefinition Height="*" />
  </Grid.RowDefinitions>
  <TextBlock Text="1" />
  <TextBlock Text="1"
             Grid.Row="1" />
  <TextBlock Text="1"
             Grid.Column="1" />
  <TextBlock Text="Across All 3 Columns"
             Grid.ColumnSpan="3" />
  <TextBlock Text="Across Both Rows"
             Grid.RowSpan="2" />
</Grid>

Although you may use the other layout containers in certain cases, you should become comfortable with the Grid as it is the container you will use most often.

 
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