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Adobe Flash Professional CS5 : Importing Graphics - Using Trace Bitmap to Create Vector Shapes
Flash provides a procedure to convert bitmaps into vector art. When Trace Bitmap is used, Flash interprets the pixel information in the bitmap and converts it into vector shapes.
Adobe Flash Professional CS5 : Importing Graphics - Editing a Bitmap with the Magic Wand
When you use Break Apart on a bitmap, the bitmap becomes a fill and its content is editable. You can select specific regions of it with any of Flash’s selection tools and procedures.
Adobe Flash Professional CS5 : Importing Graphics - Modifying a Bitmap Fill - Change the Center Point
Flash defaults to tiling a bitmap fill. Tiling is simply when an image is repeated in a grid until it fills the entire object. If you have applied a bitmap fill to a vector object, you can continue to edit its characteristics and placement.
Adobe Flash Professional CS5 : Importing Graphics - Using Break Apart to Create Fill Patterns
By default, when you import a bitmap into Flash and drag it to the Stage, you are limited in how you can edit it. Break Apart the image to remove the image from its bounding box and enable you to cut into the image, remove parts, select regions, and use it as a fill pattern.
Adobe Flash Professional CS5 : Importing Graphics - Setting Bitmap Compression
When you export a Flash movie, you can decide how much color information to include in each exported bitmap. This is called compression. The more compression you apply, the less color information is included and the lower the size and quality of the image.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Printing a Document in Windows
Printing a paper copy is the most common way to preview and share your documents. You can use the Print dialog box to set how many copies to print, specify a range of pages to print, and print your document.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Printing a Document in Macintosh
The Print command is probably the most used of all Flash’s print options. In addition to normal printing functions, such as Copies and Pages, the Print command gives you other menus that let you control specific printing functions, such as output ink and color management.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Page Setup in Windows
You can use the Page Setup dialog box in Windows to select the size and location in the printer of the paper you want to use. You can also select the page orientation (portrait or landscape) that best fits the entire document or any selection.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Page Setup in Macintosh
You can use the Page Setup dialog box in Macintosh to select the size and location in the printer of the paper you want to use. You can also select the page orientation (portrait or landscape) that best fits the entire document or any selection.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Setting Warning Preferences
Flash provides warning messages when you perform actions that might create problems for your document or lose important data. The warnings help you avoid compatibility problems with Flash CS4 and character corruption from encoding, which lets you know about missing fonts, URL changes, and symbol conversion.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Setting Text Preferences, Setting Clipboard Preferences
When you edit or work with text in a Flash document, you can specify text related preferences. You can select a font to use when substituting missing fonts, or select text orientation options, which is useful when using English (horizontal) or Asian (vertical) language fonts. In addition, you can select a language as an input method.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Setting General Preferences
Some of the preferences allow you to specify the number of undo levels, enable multiple selection, show tooltips, open documents and test movies in tabs, enable span-based selection in the Timeline, make the first frame of each scene in a document a named anchor, and select a specific selection highlight color for different element types, such as drawings, groups, and symbols.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Creating Keyboard Shortcuts
Flash uses built-in keyboard shortcuts designed specifically for Flash. A complete list of the keyboard shortcuts is available in the back of this book. The built-in keyboard shortcuts are organized into sets, which you can duplicate and customize to create your own personalized set.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Creating a Workspace
As you work with Flash, you’ll open, close, and move around windows and panels to meet your individual needs. After you customize the Flash workspace, you can save the location of windows and panels as a workspace, or custom panel set, which you can display by using the Workspace menu on the Applications bar or the Workspaces submenu on the Window menu.
Adobe After Effects CS5 : Animating Text - Adding motion blur, Exporting to Adobe Flash Professional CS5
If After Effects can’t export an element of a composition as unrendered data, it either ignores the element or renders it into a PNG or FLV item, depending on whether you choose to ignore unsupported features.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Docking and Undocking Panels, Grouping and Ungrouping Panels
You can dock and undock, or temporarily attach and detach, panels or panel groups. You can display panels using the Window menu, and then drag them around the program window to dock or undock them to other panels.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Panels
Panels are windows that allow you to view, organize, and change elements and related options in a document. In Flash, you work with several panel windows at one time. Instead of continually moving, resizing, or opening and closing windows, you can collapse or expand individual panels within a window with a single click to save space.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Using the Tools Panel
When you customize the Tools panel, you can display more than one tool in a location. The top tool in the group appears with an arrow in the lower right corner of its icon. When you click and hold the pointer on the top tool, the other tools in the group appear in a popup menu.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Using the Main Toolbar, Resizing Panels
If you need more workspace, you can use the double-arrow button (at the top of a panel group) to quickly minimize a panel group, such as the Tools panel or Property Inspector. When you click the double-arrow button, the panel group collapses to icons, which increases the size of the workspace.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Using the Edit Bar
The Edit bar contains controls and information for editing scenes and symbols, and for changing the view size of the Stage. The Edit bar lets you know what editing mode you are working in and allows you to switch scenes.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Scenes
The Scene panel makes it easy to display the number of scenes in the document, select current scenes for editing, create new scenes, duplicate scenes, delete scenes, and reorder them.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Frames
A frame displays content at a specific moment on the Stage. The order in which frames appear in the Timeline determines the order in which they appear in the document.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Changing Layer Properties, Using Guide Layers
The Layer Properties dialog box makes it easy to changes several layer options at once. You can change a layer name, show or lock a layer, change a layer type or outline color, and modify the layer height to show more information in the Timeline. Setting layer properties of a folder automatically sets the properties for all the layers within that folder.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Organizing Layers
In much the same way you organize files on your computer, you can use similar concepts to organize layers and layer folders in a document. You can expand or collapse a layer folder to show or hide its contents.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Viewing Layers
Flash includes controls (Eye, Lock, and Outline icons) in the layers section of the Timeline that allow you to quickly hide, show, lock, or unlock layers and layer folders, and display objects on a layer as colored outlines.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Working with Layers
Layers are like transparent sheets stacked on top of one another. Each layer can contain different images that appear on the Stage. You can draw and edit objects on one layer without affecting objects on another layer.
Adobe Flash Professional CS5 : Working Within the Flash Environment - Using the Timeline
The Timeline represents the overall structure of a Flash document and controls the content. The Timeline consists of layers, frames, and scenes that make up a Flash document.
Adobe Flash Professional CS5 : Using the History Panel
The History panel stores steps taken in the active project file during the current editing session only. It does not store steps from the last time you had a project file open or from other files edited during the same session.
Adobe Flash Professional CS5 : Working with Compound Shapes, Editing with Find and Replace
JavaScript is a very complex language based on object-oriented programming, which abstracts items and attributes as objects that are then grouped, changed, or otherwise manipulated.
Adobe Flash Professional CS5 : Working with Drawing Objects and Combine Object Commands
In older versions of Flash, you had to take special care to avoid unexpected results when shapes overlapped on the same layer (as described in the section on working with compound shapes).
 
 
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