Activision's
Skylanders game franchise has always been about selling the toy
figurines. While this is somewhat apparent in its previous outings, it
is now quite obvious in the latest sequel, Trap Team.
Here, players can trap the villain bosses that they defeat at
various levels, by locking them up with Traptanium crystals. This is so
that at any point in the game, a player can choose to play the game as
the villain.
The catch? Traptanium crystals ($19.90 each) are accessories that
players have to buy, alongside the new Skylander figurines. You need at
least eight Traptanium crystals for the game, one for each of the eight
elements used in the game.
The other catch is that all the locked elemental gates that could be
accessed by Skylanders aligned with a specific element can now only be
opened by the new Trap Master figures belonging to that elemental
alignment.
And did I mention that the Traptanium shrines found throughout the
game can be destroyed only by the new Trap Masters? Or that Trap
Masters characters deal more damage to the enemy, than do regular
Skylanders?
In other words, this is a great time to start on Skylanders if you
have never played it before, since you can effectively start the game
knowing that existing fans do not have an edge with their old toy
collection.
But for fans of the series, it can be really bad, because Trap Team
effectively negates the use of your existing Skylander figurines from
the previous three games.
It can get confusing
Not wanting to buy eight new Trap Masters, I decided to see if my
existing collection of 30 older Skylanders could make a contribution,
but it was not easy.
Without a Trap Master to unlock elemental gates, I missed out on
collecting many of the items that would have netted me an additional
gold star for completing that level.
With 30 figurines to play with in previous Skylander games, it meant
that I had 30 lives with which to complete each level. Every time I was
defeated, I simply replaced the figurine with a new one and carried on
without restarting the level.
But if my only two Trap Masters were defeated, I was, in effect,
replacing them with much weaker characters, which made the level a lot
more difficult to play through.
Luckily, there is plenty of variety to prevent a defeat. By trapping
boss villains, players can toggle between a Skylander or a villain at
any point in the game, thereby extending their chances of succeeding.
The catch is that you need to own Traptanium crystals for this.
Here is where it can get confusing. Any character in the game can
defeat and trap a boss character. All trapped characters are locked
away in a cage within the game. But when you want to bring along a
trapped villain as a secondary character, you need a Traptanium crystal.
More play from older toys
Like every Skylander, any villain belongs to an element, so you would need an Air Traptanium crystal to trap an Air villain.
The crystal is inserted into a slot in the new Portal Of Power base
and a neat part of the base is that it now comes with a speaker.
If you are facing a horde of enemies, the "trapped" boss in the
crystal in your base actually speaks up and taunts you, to remind you
that help is just a call away.
Sometimes, in the heat of battle, using a trapped villain gives you a breather, because the bosses have rather powerful attacks.
Unfortunately, you cannot play a villain indefinitely. There is a
time limit. Trapped bosses are also played as they are, that is, you
cannot upgrade their skills or abilities as you can with Skylanders
whose skills can be unlocked and upgraded.
Personally, I do not see the need to own all eight crystals,
although they do not cost much, and do supply an ideal backup force.
If you have never owned a Skylanders toy, may I recommend that you
pick up the Dark Edition of the game, instead of the regular one.
For $35 more, you get an additional trap crystal unique to the set, as well as a bonus Trap Master.
All the characters in the Dark Edition are also Dark variants of
their regular counterparts, which means they come in a different paint
job and are harder to come by.
In terms of gameplay, the action is more elaborate than in Disney
Infinity 2.0, but that is to be expected, since Skylanders started out
years ago as an action game catering to a younger audience.
The addition of toy figures has boosted its appeal, although it
lacks the brand-name recognition of Disney's competing franchise.
The Skylanders figurines are also more detailed than Disney's, and look less like simple toys.
While Skylanders has more figures and accessories to pick up, Trap
Team is a complete game in itself and does not require additional
investment to unlock content.
Its greater use of figures from earlier versions also means players
get more gameplay from their older toys. The scope of Disney Infinity
is more limited.
Rating: 9/10
- $49 (Dark Edition); $114 (PlayStation 3; PayStation 4; Xbox 360; Xbox One, version tested)
- Action adventure